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Brick Platformer

Author: OpenAI

Browser platformer game with brick rooftops and side-scrolling action.

Brick Platformer app screenshot

Description

This platformer game was generated with Codex + GPT-5.5, using GPT Image 1.5 for visual assets. It places the player in a side-scrolling brick city scene with jump timing, platforms, and arcade movement.

Build notes

Initial prompt

@game-studio build a 2D platformer, full screen, using imagegen to create sprites and other assets, and use @playwright-interactive to test that it works well visually. It needs to be a simple 2D platformer built with Phaser where the character jumps on platforms and goes up a brick building.

Iterations

  1. Generated the first Phaser platformer with GPT Image 1.5 sprites, environment assets, and in-browser visual testing.

  2. Regenerated the character as a hooded climber with proper run and jump frames instead of mirrored placeholder motion.

  3. Reworked the background so brick buildings frame an open night sky and full moon.

  4. Iterated on platform spacing several times so jumps were challenging but the climb remained possible.

  5. Fixed animation alignment issues that made the character shift vertically while running.

  6. Added focused browser smoke coverage to verify the visuals and confirm the top-route treasure could be reached.

  7. Final step

    Finished the platformer after browser checks confirmed the visual presentation worked and the final treasure route was reachable.

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