Neon FPS
Author: OpenAI
Neon first-person shooter game with arcade-style combat.
Description
This browser FPS game was generated with Codex + GPT-5.5, with GPT Image 2 used for visual assets. It drops players into a neon arena with locked-down megablock atmosphere, weapon pickups, and fast first-person combat.
Build notes
Iterations
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Built the first voxel cyberpunk FPS prototype with arcade combat and a neon visual direction.
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Improved spatial readability so the level felt like a real building with clearer walls, corridors, routes, and navigation.
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Clarified enemy identity and visibility so players could understand what to track, fight, collect, and avoid.
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Expanded the map into a larger explorable megablock with enemies, cores, movement space, and an extraction goal.
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Pushed the game feel with stronger combat feedback, HUD states, lighting, materials, and more dramatic cyberpunk presentation.
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Used GPT Image 2 for a cyberpunk voxel megablock start-screen image and integrated it into the entry flow.
- Final step
Finished the Neon FPS with a larger readable megablock level, clearer enemies, stronger cyberpunk combat feedback, and generated start-screen artwork.